News

Z64K v2.2 Build 20230307.XXXX is released!

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It is a multi-emulator emulating the Atari 2600, Commodore C64, C128 and Vic20. The many changes are visible on the main page of the official site. Note that the term "NewUI" has been removed as it no longer has any interest.

Changelog:
  • Z80 IN/OUT accesses RAM from $d000-$dfff for locations $0000-$1000 only when RAM bank 0 ismapped in.
  • Fixed bug with monitor when banking in ROMusing bank command for c128

#CSpect v2.19.2.1 is released!

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#CSpect is a cross platform Sincalir ZX Spectrum for Windows, Linux and macOS.

Changelog:

– Minor fix for the debugger screen, and a couple of quick additions.
– Fixed the debugger screen so it’s no longer transparent
– .NEX file start delay added to loading of NEX files
– -nodelay added to skip a .NEX file start delay
– -rot90 Rotate the display 90 degrees
– -rot180 Rotate the display 180 degrees
– -rot270 Rotate the display 270 degrees
– Command line processing cleaned up a bit
– cspec_win.dat file format changed. Now includes a version [0], and screen rotation [1]

Flycast Dojo v0.5.21 is released!

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Flycast Dojo is a fork of Flycast , a cross-platform Sega Dreamcast, Naomi/2, and Atomiswave emulator derived from Reicast , with a focus on netplay features and replay.

Flycast Dojo can be grabbed from GitHub or as part of the Fightcade matchmaking service . However you get it, you'll still have the option to use it standalone for P2P games using match codes on an internet matchmaking server, either via a direct IP connection or a virtual LAN like ZeroTier or Radmin.

Changelog:

  • Match Codes: Force default port number on sessions
  • LAN Lobby: Start beacon with game launch, clear beacon entries on host cancel
  • Settings: Add LAN Lobby Multicast Address & Port fields
[URL...

Ares v132 is released!

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Created by Near (ex byuu) and continued by Luke Usher ( PolyBlast / CxBx-Reloaded ) and others, Ares is a multi-system emulator whose development began on October 14, 2004. It is a descendant of higan and bsnes . It focuses on accuracy and preservation. Ares emulates the following 32 machines: – Atari 2600 – Famicom + Famicom Disk System – Super Famicom + Super Game Boy – Nintendo 64 – Game Boy + Game Boy Color – Game Boy Advance + Game Boy Player – SG-1000 + SC-3000 – Master System + Game Gear – Mega Drive + Mega 32X + Mega CD – Playstation – PC Engine + PC Engine CD + SuperGrafx – MSX + MSX2

ColecoVision
– Neo Geo Pocket + Neo Geo Pocket Color
– Neo Geo AES
– Sinclair Zx Spectrum
– WonderSwan + WonderSwan Color + SwanCrystal + Pocket Challenge V2...

Xemu v0.7.85 is released!

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Xemu is a cross-platform, open-source application that emulates the original Xbox game console hardware, allowing users to play their Xbox games on Windows, macOS, and Linux systems. This project is an active branch of the XQEMU project, which itself is based on the popular and very actively maintained QEMU project.

nv2a: Don't manually set NV_PFB_CFG0 reg

Ludo v0.16.21 is released!

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This is a very simplified interface for the Libretro project (the cores that make up Retroarch) and was written in the GO programming language. Simpler and faster than the interface of Retroarch (but offering fewer options), it will satisfy most users.

ludo.png

Changelog:

– Misc fixes
– Bump cores
– Sort entries in explorercores

BigPEmu v1.0.54 is released!

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Created by Rich Whitehouse , BigPEmu is the first Atari Jaguar and Jaguar CD emulator to offer compatibility with the entire library of commercially sold cartridges and offers excellent performance and a wide variety of unique features.

Note that it was originally a closed source emu which was integrated into the Atari50 compilation . It is without a shadow of a doubt the best Jaguar emulator ahead of Phoenix (which remains the best 3DO emulator), VirtualJaguar, Mame and all the rest.

Changelog:

– Made some adjustments to the refresh rate warning logic introduced in the last version. The warning is inhibited when VSync is disabled (no, don’t do it!), and an option to disable the warning has been added.
– VLM’s CD+G support is now working.
– Refresh frequency can now be specified when selecting a display mode. (previously, the highest available was...

Applewin v1.30.14 is released!

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Apple II emulator for Windows

AppleWin is a fully-featured emulator supporting different Apple II models and clones. A variety of peripheral cards and video display modes are supported (eg. NTSC, RGB); and there's an extensive built-in symbolic debugger.

Changelog:

  • [Change #1080] Support Mockingboard and Mouse at same time. (Improvement for: "Witch Trial".)
  • [Change #1187] New command line: '-capslock=off' to start up with Caps Lock off.
  • [Change #1183] Phasor: add support for Echo+ mode (eg. 6522 PortA chip select for the AYs, dual-mono sound output & reading AY regs).
  • [Change #1190] Document command line: '-multimon'.
    • At start-up, use the Registry's saved "Window x/y position" to position the...

2023-03-03 Recent Releases

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* RPCS3 0.0.27 [PS3] - https://github.com/RPCS3/rpcs3/releases

* Emulicious [Multi-system] (2023-02-28) - http://emulicious.net/news/

* NegaMAME 0.252-2 [Front-end] - http://babelsoft.net/products/negamame.htm

* ScummVM 2.7.0 - https://www.scummvm.org/downloads/

Flycast Dojo v0.5.17 is released!

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Flycast Dojo is a fork of Flycast, a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from Reicast, with a focus on netplay features and replay. We intend to keep Flycast Dojo updated with the latest downstream changes made to the parent project. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast.

changelog:
Flycast Dojo 0.5.17 Release Notes
2 Player LAN Lobbies
Settings: Restore Broadcast Digital Outputs option
Upstream Changes
bump libchdr to latest. add switch build fix (@flyinghead)
oboe: device lost detection might be triggered while stopping (@flyinghead)
aica: apply RAM mask to sample address (SA) (@flyinghead)
naomi: report error if rom is invalid instead of crashing (@flyinghead)
arcade ouput: send game name before any output (@flyinghead)
sdl: don't add a joystick if its name can't be retrieved (@flyinghead)

GameRoy v0.2.0 is released!

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An emulator and debugger for the Nintendo Game Boy, written in Rust.

GameRoy Features:
Support for DMG (only).
High accuracy (see Test suite below)
Accurate clock frequency: don't sync over frames or sound, but the clock frequency itself.
Battery saves support.
Save and load states.
Time travel backwards in time (Rewind)
Graphical interface for listing roms in a folder.
Debugger with a graphical interface:
Views for disassembly, registers, video RAM, etc...
Statically trace rom for executable memory ranges (and at runtime).
Add breakpoints at read, write, jump or execution of memory addresses.
Watch addresses.
Step code backwards.
Building and Running

GameRoy v0.2.0 Changelog:
Added
add gameroy bench subcommand.
add a table view for the rom loading UI.
make UI dpi aware.
add a WebAssembly port.
add a Android port.
add button to change the rom folder (but only update config on Android).
Fixed
fix STOP instruction (e2fb38d)
also load dropped file...

PyBoy v1.5.4 is released!

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Game Boy emulator written in Python.

PyBoy Changelog:
Bump version to v1.5.4

Erockus Arcade v10.6 is released!

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Erockus ARCADE is a simple frontend for MAME.

Changelog:

(Mac and Windows )

- Updated for MAME .256

SuperModel WIP (x86/x64) v0.3a Build 230226 is released!

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Supermodel emulates Sega's Model 3 arcade platform, allowing you to play a number of ground-breaking arcade classics on your PC. It uses OpenGL and the SDL library, and can run on Windows, Linux, and Mac OS X.

Changelog:

– Update README.md with macOS build and run instructions
– Misc fixes

MedGui Reborn v0.123 is released!

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MedGui Reborn ia a Windows Front-End/Gui for Mednafen multi-system emulator.

Changelog:

– Fixed wrong disabled groupbox on MedClient
– hidden the link to BSFree due to link not available anymore
– Disabled horizontal overscan area option on PCE_FAST module (thx skalt711 for report the bug)
– Fixed relative path problem (thx ZzackK for bug report)
– Fixed a bug with wrong stored record codec parameter (thx ZzackK for bug report)
– Fixed a bug with psx game with multiple « [ » on cheat manager
– Fixed a bug with sbi patch path
– Changed icon showed on m3u detection
– Added MedClient load at Startup (thx ZzackK for suggestion)
– On MedClient swapped « Utra Crappy IRC » with « qwebirc » by webbrowser component, due to any bugs encountered on IrcClient.dll (many many thx to ZzackK for report bugs and test)
– Fixed a crash at launch of MedPad that appear when datagridview is empty
– Changed gamesdatabase URL
–...

Joyce v2.5.1 is released!

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Joyce emulates the Amstrad PCW on Unix, Windows and Mac OS X. Since it's written using SDL, it shouldn't be too hard to port it to other platforms such as MacOS Classic or BeOS.

Joyce v2.5.1 Changelog:
Fixes for parallel port emulation within ANNE.

negamame0252-2 is released!

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Negatron is a MAME dedicated front-end that has then been engineered to ease the task for users and be as intuitive as possible. On its first release in November 2015, it was the very first front-end to fully unlock the possibilities of machine configurations available in MAME. Some other front-ends caught up since. But when MAME changed its way to provide information to third-party front-ends in May 2017 with v0.186, it also prevented access to some important information to front-ends. In June 2018, Negatron has once again reiterated its prowess by working in association with the new MAME derivative called NegaMAME. NegaMAME behaves exactly like official MAME. But it simply adds a command that third-party front-ends can use to get back the information missing in MAME since v0.186, effectively helping Negatron to regain full access to all the features it already had in 2015.

RMG v0.3.8 is released!

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Rosalie's Mupen GUI is a free and open-source mupen64plus GUI written in C++. It offers a simple-to-use user interface.

RMG changelog:

Fix RMG not having the correct video size in some cases (i.e on a WM where resizing is not allowed to be done by an application)
Fix translations not working in GLideN64 (see gonetz/GLideN64#2764)
Add -n/--nogui commandline option
Add -d/--debug-messages commandline option
Add hotkeys for graphics, audio, RSP and input settings
Add hotkey for viewing the log
Add SIGINT and SIGTERM handling on linux
Add "Check For Updates" to "View" in the toolbar
Add information about LLE plugins in the settings dialog
Add support for toggling visibility of columns in the ROM browser list view (thank you @RetraCarteR)
Add date and time to the save state slot items in "Current Save State" menu in the menubar
Add date and time to the OSD when selecting a save state slot
Add failure messages to the OSD when loading/saving a save state fails...

Raine v0.95 is released!

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RAINE is an Emulator for Arcade games. Raine is a M68000 and M68020 arcade game emulator. Raine emulates some M68000 and M68020 arcade games and is mainly focused on Taito and Jaleco games hardware. It started as an experiment with the Rainbow Islands romset, dumped by Aracorn/Romlist. Raine can emulate many nice games now, and new games (previously unemulated) are appearing weekly.

Chamgelog:

It goes with a dll update, a few dlls were updated including sdl2, so it's advised to update for all windows users, the new packages are dlls32-0.95.7z for 32 bits and dlls64-0.95.7z for 64 bits.

2023-02-24 Recent Releases

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* Joyce 2.4.1/2.5.1 [Amstrad] - http://www.seasip.info/Unix/Joyce/index.html

* Flycast Dojo 0.5.16 [Arcade] - https://github.com/blueminder/flycast-dojo/releases

* Raine 0.94.12b [Arcade] - https://raine.1emulation.com/download/latest.html

* MAME 0.252 for RPi - https://stickfreaks.com/mame/

* Pantheon 12.406 [Multi-system] - http://bostjan-grandovec.si/Content/Download.htm

* AmiArcadia 29.36, WinArcadia 29.36, DroidArcadia 1.0 [s2650-based] - https://amigan.yatho.com/

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