News

PC6001VX v4.1.1 released!

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PC6001VX emulates the NEC PC-6001 under Windows. PC6001VX is a fork of Yumitaro's PC6001V NEC PC-6001 emulator geared towards Linux & Unix like operating with the added bonus being compilable for Windows.

PC6001VX v4.1.1 Changelog:

(Windows)Fixed issue in opening file with Japanese file name.

vAmiga v2.3 released!

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vAmiga emulates a Commodore Amiga 500, 1000 or 2000 on your Mac. To run the emulator, a Kickstart Rom is required. The original Amiga Roms are the intellectual property of the company Cloanto. By purchasing a license of Amiga Forever™ you can acquire a legal Kickstart license. Rom image files can be added to vAmiga via drag and drop. vAmiga is open-source and published under the terms of the GNU General Public License.

vAmiga Changelog:

Bug fixes:
Fixed a bug that causes the GPU pipeline to occasionally update the wrong texture in interlace mode (#772).
Fixed a bug that caused the CPU to crash on address error double-faults (#773).
Enhancements:
Improved emulation of mechanical floppy drive delays (#773).

XEMU v0.7.72 released!

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xemu is an open-source, cross-platform application that emulates the hardware of the original Xbox game console, allowing users to play their Xbox games on Windows, macOS, and Linux systems. This project is focused on making significant forward progress in terms of features, performance, stability, and user experience in Xbox emulation. This project is an active fork of the XQEMU project, which is based on the very popular and highly actively maintained QEMU full system emulator project.

changelog:

ci: Pin macOS runner to macOS-11 for now

2023-01-06 Recent Releases

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* SDLMAME 0.251 for Ubuntu - https://sdlmame.wallyweek.org/download/

* GroovyMAME 0.250 switchres 2.002n - https://github.com/antonioginer/GroovyMAME/releases

* MAME 0.251 for RPi - https://stickfreaks.com/mame/

* WolfMAME 0.251 - https://github.com/mahlemiut/wolfmame/releases

* NegaMAME 0.251-1 - http://babelsoft.net/products/negamame.htm

* Raine 0.94.10 [Arcade] - https://raine.1emulation.com/download/latest.html

* AppleWin 1.30.13.0 [AppleII] - https://github.com/AppleWin/AppleWin/releases

* Altirra 4.10 [Atari 8-bit] - https://virtualdub.org/altirra.html

* XRoar 1.3 [Dragon64/Tandy Color Computer] - http://www.6809.org.uk/xroar/

* Emulicious (2022-12-31) [Multi-system] - http://emulicious.net/news/

* Erockus 10.5 [Front-end] - http://erockus.elementfx.com/arcade.html

RMG v0.2.9 released!

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Rosalie's Mupen GUI is a free and open-source mupen64plus GUI written in C++. It offers a simple-to-use user interface.

RMG changelog:
Fix wrong 64DD Disk extension being listed in empty ROM browser
Fix memory corruption when having 64DD Disk files
Fix possible crash when render window wasn't visible yet
Fix RMG changing the current directory on non-portable installs
Remove Qt warning messages (you can view them by setting RMG_SHOW_DEBUG_QT_MESSAGES to 1)
Change "Choose ROM Directory" to "Change ROM Directory"
Add -q/--quit-after-emulation commandline option
Add 2 more icons to menubar menus/items
Add "Current Save State" tab to Hotkeys tab in settings dialog (this allows you to use a hotkey to change save state slots)
Improve behavior of Hotkeys tab in settings dialog
Improve behavior of window when exiting RMG while in-game

Raine v0.94.9 released!

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RAINE is an Emulator for Arcade games. Raine is a M68000 and M68020 arcade game emulator. Raine emulates some M68000 and M68020 arcade games and is mainly focused on Taito and Jaleco games hardware. It started as an experiment with the Rainbow Islands romset, dumped by Aracorn/Romlist. Raine can emulate many nice games now, and new games (previously unemulated) are appearing weekly.

Bigger archive than usual because new sdl + new muparser + new history.dat inside !
Except that :

- it's mostly the big update of the translations. I couldn't contact the spanish or the italian translator, so only the french and brazilian ones are really updated, for the others it's just the minimum updates so that they continue to work. mer-curious sent more patches to change some texts in the english GUI too.
- added some console functions to handle save states from a post in the forum, we'll see if it's useful or not
- added the ability to choose a japanese font, see the thread about...

puNES v0.110 released!

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puNES is a NES emulator. Currently the program supports mappers 0, MMC1, UNROM, CNROM, and the sound is available. It uses the SDL libraries and it works on both Linux and Windows.

Changelog

Added support to Wayland.
Added support for "Fullscreen in window" with Wayland (the only type of fullscreen supported for now).
Added iNES/NES 2.0 header editor.
Added support for "Family Basic Keyboard" and "Subor Keyboard".
It's possible to capture and release keyboard input with the shortcut "Scrollock" and open and
close a virtual keyboard with "CTRL+X".
Implemented the "Paste" function. It's possible to paste the text by dragging it in the main
window of the emulator or copying it and then press the right mouse button and selecting "Paste".
The text will be inserted through the simulation of the pressure of the keys and it will always
be possible to interrupt the insertion by pressing the ESC key. During the paste, the Fast Forwarding
will be active to reduce the waiting time...

Yape v1.2.2 released!

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Yape is the best emulator of Commodore microcomputer family running on Windows and Unix. The emulator faithfully imitates the C-264 (alias Commodore Plus/4) model.

Yape v1.2.2 changelog:

SID card mouse emulation (in DirectInput mode)
manufacturer dependent RAM powerup patterns
copy emulator window to the clipboard as a bitmap
the 32-bit build has now an opcode trace window
quotation mark printing bug (MPS-803)
drive VIA emulation accuracy improvements

AetherSX2 stops development due to harassment, dev quits

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Thanks to the annoying and jerks out there. The final update is here and done. There will be no more update ever.

Yes, Patreon is also closed and no longer available.

Page Unavailable

AetherSX2 development is indefinitely suspended.
Due to neverending impersonating, complaints, demands, and now death threats, I'm done.
You can still download/use the app and it will continue to work for the forseeable future.
AetherSX2 was always meant to be a fun hobby for me, not profit driven. It doesn't make sense to continue working on a hobby which isn't fun anymore.
Stay safe out there, and watch out for scammers, there seems to be a lot of them.
(e.g. there's multiple people claiming to represent AetherSX2 on various social media - they are not legit)
Thanks to everyone who wasn't a d*ck for the last year.
Current build downloads are still available at Home • AetherSX2 Download Archive -...

PPSSPP v1.14.4 released!

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PPSSPP can run your PSP games on your PC in full HD resolution, and play them on Android too. It can even upscale textures that would otherwise be too blurry as they were made for the small screen of the original PSP.

Even on modern Android phones and tablets, you can often run at double the original resolution.

Changelog:


RMG v0.2.8 released!

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Rosalie's Mupen GUI is a free and open-source mupen64plus GUI written in C++.

It offers a simple-to-use user interface.

RMG changelog:
Fix 'Uniform Size (Grid View)' not being disabled during emulation
Fix toolbar not respecting the view setting
Fix being stuck at the loading screen when having more ROMs than the ROM search limit
Improve error message when opening a ROM fails

PPSSPP v1.14.3 released!

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PPSSPP is advanced PSP emulator, that translates oryginal handheld CPU instructions into optimized x64 or ARM64 machine code using JIT recompilers. Thus it can run on quite low-spec hardware, including ARM-based phones and tablets with OpenGL ES 2.0 support.

PSEmuPL-ppsspp-scr61.jpg

Here are changes for latest build:
  • Several crash/hang fixes;
  • Minor UI fixes;
  • Fix confirm/cancel button reversal;

:: PPSSPP webite
:: Emulator on Github
:: PPSSPP related news at PSEmu.pl
:: PPSSPP files repository for Android, iOS, macOS and...

RPCS3 dev.0.0.25-14517

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RPCS3 is a multi-platform open-source Sony PlayStation3 emulator and debugger for Windows, Linux, macOS and BSD. The purpose of the project is to completely and accurately emulate PlayStation3 with the power of open-source community and reverse engineering.

rpcs3-031.jpg

Latest changes:

  • Add SDL dependency to rpcs3 project;
  • Implement Multi-threaded PKG installation;
  • Fix read/read_at/write fs on Unix-like systems;
  • Restructure vk framebuffer loop barrier management;
  • Add some missing PCI IDs in vk;
  • Fix RSX logicOp behavior when blending is also active;
  • Implement PRX multi-referenced library management;
  • Propagate RSX surface format changes to shader ROP control;
  • Fix const RTV/DSV cast from texture cache
  • Update rpcs3-ci-bionic to 1.6

:: Code on Github
:: RPCS3 website
:: Latest...

PPSSPP v1.14.2 is released!

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PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

Changelog:

  • Fix Toca/DTM and others (culling) on Mali again ([#16645])
    [*]Fix line rendering bugs in the homebrew Tempest clone Webfest ([#16656])
    [*]Assorted cleanup and bugfixes ([#16673], [#16662], [#16655], [#16644], [#16636], [#16639] etc)

MAME v0.251 released!

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MAME is a multi-purpose emulation framework.

MAME’s purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus.


It looks like MAME 0.251 has made it out the door just in time for the end of 2022! December felt like...

2022-12-30 Recent Releases

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* Atari++ 1.85 [Atari 8-bit] - http://www.xl-project.com/downloads.html

* ARCADE64 0.251.0 [Arcade] - https://arcade.mameworld.info/

* Vice 3.7.1 [Commodore 64] - https://vice-emu.sourceforge.io/

* WinArcadia 29.35 [s2650-based] - https://amigan.yatho.com/

* Rom Properties 2.1 [Rom Manager] - https://github.com/GerbilSoft/rom-properties/releases

* Rom Vault 3.5.2 [Rom Manager] - https://github.com/GerbilSoft/rom-properties/releases

Nestopia UE (Undead Edition) v1.52 released!

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Nestopia is a portable NES/Famicom emulator written in C++. Nestopia UE (Undead Edition) is a fork of the original source code, with enhancements from members of the emulation community. This includes support for new platforms, and bug fixes in the emulator core.

1.52.0
----------------------------------------------------------------
Shell:

Changes:
- FLTK: Update to latest lodepng
- FLTK: Use NST prefix for data directories in build (cpasjuste)

Fixes:
- FLTK: Better frame timing on non-60Hz screens
- win32: Fix minor code problems (mjunix)

Core:

Additions:
- Add support for Unlicensed MMC3 boards with PRG ROM over 512K
- Add support for Mapper 258 (UNL-158B)
- Add support for Mapper 400 (UNL-RET-X7-GBL)

Changes:
- Remove options for 8-bit audio and sample rates below 44100Hz
- Improve heuristics for VRC2/4 boards

Fixes:
- Fix IPS patching in cases where patches overlap ROM region boundaries
- Improve handling of fast...

Sega Model 3 Arcade Emulator - Supermodel v0.3a - Updated!

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Supermodel emulates Sega's Model 3 arcade platform, allowing you to relive state-of-the-art 3D arcade gaming as it existed from 1996 through 1999. It uses OpenGL, SDL2, and can run on Windows, Linux, and macOS. It also supports network play on low-latency network connections.
Changelog:


Download:

BigPEmu (Jaguar emulator) v1.04 released!

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Developer Rich Whitehouse has just released the BigPEmu emulator – The first Atari Jaguar emulator that features 100% compatibility with the original Jaguar library. This is also the same emulator used in the widely praised Atari 50 collection for modern console!

What's new:
  • Added -devmode as a command line option. Don't get too excited, this isn't opening up full developer build functionality just yet. (and the option will be auto-enabled in proper developer builds) It does enable a developer menu, though, and some additional developer-oriented key binds.
  • Added a "Local EEPROM" option to the new developer menu at CJ Reboot's request.
  • Added a "Save Window Position" option to the new developer menu at CJ Reboot's request.
  • Added an "Always on Top" option to the new developer menu at CJ Reboot's request.
  • Added a new set of developer input binds, which are only accessible when using -devmode. Most of these new binds were added at...

ares v131 released!

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Multi System Emulator

ares is a cross-platform, open source, multi-system emulator, focusing on accuracy and preservation.

ARM64 Windows builds are now available.
The 32X core is no longer marked as experimental, having reached 95% compatibility. There are still have some minor glitches here and there, the majority of games can now be played.
There have been significant improvements to many other cores too, refer to the change log below for details.
Change Log
User Interface
  • Debugger: set per-processor trace history depth [invertego]
  • Debugger: store 64-bit addresses in trace history [invertego]
  • Debugger: use a hashset to track visisted addresses [invertego]
  • Move Audio Driver settings onto a new line, to prevent large device names overflowing the container [LukeUsher]
  • Implement 'Reload Current Game' hotkey/menu option [LukeUsher]
  • Controllers: bind analog inputs only on motion away from center...

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