Sudachi is a Nintendo Switch emulator for Android, Linux, macOS and Windows written in C- and based on Yuzu.
The changes since the previous version are as follows:
– Added beginnings of Echoes of Wisdom audio fix
– Code is a reimplementation of Ryujinx’s audio-exchanges
– Added the ability to install games to the NAND
– Remove games from any added directories to stop duplicates
– Added partial support for the MyPage (Profile) applet
– Added partial support for the Data Management settings
– App sizing is not 1:1 yet and only works with games installed to the NAND, deletion works but requires a restart
– Fixes an issue where some games won’t boot from QLaunch
– Removed links to malicious domain
– Removed telemetry
– Massive performance improvements (10-40%)
– CPU and memory timings have been corrected (Blargg’s tests)
– If you're making a plugin, then note that post'tick is now only called once at the end of pyboy.tick. Not for every frame.
– Clarify in docs that reads from pyboy.memory might return a memoryview in the future.
– If you're running pytest locally, TEST-- CI has been removed and you now have to set set TEST-VERBOSE-IMAGES-1 to see debug images.
: Added some support for QLaunch (Home Menu) and added QLaunch option to Applet launcher sub-menu [Linux], [Windows]: Added some support for QLaunch (Home Menu) and added QLaunch option to Tools sub-menu
[Android], [Linux], [Windows]: Improved accuracy of several IPC interface services [Linux], [Windows]: Improved game library loading by using native C++ directory recursion
Hypseus is a Daphne fork created by Matt Ownby. It is an SDL2 version of Daphne and Monkey.
It is a program to play Laserdisc arcade games on PC, Mac or Raspberry Pi.
This version includes support for Monkey and Monkey2 for Fan Made and American Laser Games.
Originally created by Nuexzz, this version takes the concept of the previous interface, but is now fully developed by BackPonBeauty (massaya39), it is a frontend for Super Model Emulator allowing several customizations (like Sega Model 2 UI).
Characteristics: – List of all games supported
– Overview of each game (snaps).
– Button of the repertoires of Roma.
– Load button (Load Rom)
– All video options
– All sound options
– All control options
– The link options with the system will only work with the only version created by Spindizzi.
Priorities for future releases:
– Add a new window for controls and remapping from there
– Add an individual configuration for each game
The changes are:
-I added the CRTcolors and UpscaleMode items.
– There is no room to add more items to the Video tab.
– And the design is not as good.
– I might remake everything in the future.
Sudachi is a Nintendo Switch emulator for Android, Linux, macOS and Windows written in C- and based on Yuzu.
Changelog:
{quote] – Improved memory accuracy and sizing
– Fixed an issue in Super Bomberman R 2 that caused the game to not boot due to an error in the Friend service
– Fixed an issue in Animal Well that caused the game to not boot due to the audio core revision number being too low
– Fixed an issue in Princess Peach: Showtime that caused the game to run into a black screen
– Please be aware this fix is not complete and Princess Peach: Showtime-will-- will continue drop to 0fps occasionally
– Fixed an issue in Paper Mario: The Thousand Year Door that caused the sewers to be black when using an AMD graphics card
– Thank you to Ryujinx for the pointer towards LogicOp[/quote]
Hey there ,shadPS4 v0.3.0 is finally here! We have some exciting new features to share with you: Cheat/Patching support DLC support New translations support (26 languages) Support for unlocking tr...
– fix(cartridge): Fix panic when invalid ROM file is loaded
– fix(console): Fix js builds not checking if has been SRAM
– fix(console): Save SRAM even if autosave fails during close
– fix(taskfile): Fix nointro:update task
– fix: Set exit code to 1 on error
– perf(apu): Optimize audio buffer
– perf(ppu): Slight optimization of sprite pixel fetch
– perf(ppu): Slight rendering optimization
– perf(web): Optimize wasm output with wasm-opt
– perf: Disable debug/trace on js and other code tweaks to shrink binary by 1MB
Others
– chore(cartridge): Add more context to invalid ROM error
– chore(cmd): Clean up versioning with functional argument
– chore(console): Clear audio buffer loading when a state
– chore(database): Add to-csv logs
– chore(database): Ensure response body is always drained
– chore(database): Generate gzipped database when writing CSV
–...
This fork is just Citra with tweaks/additions which should result in better performance than the original Citra Feel free to download this build and test it, if you run into any bugs please open an issue on GitHub or contact me on the Discord / Telegram
Changelog:
PC: Changed how pausing the emulator is handled to allow frame (@OpenSauce04)
Created by Ector and Fures, this is the latest version of Dolphin, a GameCube/Wii emulator and also Tri-Force in development (arcade system developed by Nintendo-Sega-Namco whose hardware is based on that of the GameCube).