News

Project64 Legacy v1.6.4 “The End” released!

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Project64 Legacy v1.6.4 - [The End] (Mean it this time!) - 2024/06/22

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Okay, final push for [The End] of our involvement with Project64 Legacy.
Big thanks to all who assisted in the journey on Discord, and a special thanks to Fanatic 64, & Derek "Turtle" Roe for keeping us on our toes!

Changes:

Application:

Fix for Icepir8's Legacy RSP Plugin Ver: 0.2.2e support
TLB extra checks for overflow buffer mapping for user TLB entries
Enabled Advance Mode by default
Pause Emulation disabled by default

Icepir8's Legacy RSP Plugin Ver: 0.2.2e:

Interpreter Core fix.
Save state loading fix.
Reset without crashing in window & full screen modes.
Icepir8's Legacy LLE Video Plugin (Final) Ver: 0.3.2e
Vsync disabled by default.
Fixed zombie creation in procuress issue.

Azimer's Legacy Audio Plugin (Final) Ver: 0.70.10c:

Replaced Windows INI Functions with SimpleINI.
Removed Volume, Driver, DisallowSleep from...

MartyPC v0.2.2 released!

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MartyPC is an IBM PC multi-platform emulator (cycle-accurate) written in Rust and open source. Development began in April 2022. It is expected to run on Windows, Linux and MacOS (including Mx).

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Long changelog list:


Download:

Raine v0.96.10 released!

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Raine is an Arcade/NeoGeoCD emulator and an excellent alternative to MAME.

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Fixts and stuff more, no real changelog and not what to do


http://raine.1emulation.com/

Winlator 7.1 released!

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Winlator
Winlator is an Android application that lets you to run Windows (x86_64) applications with Wine and Box86/Box64.

  • Improved DirectInput/XInput stability
  • Updated Mesa Turnip
  • Added Startup Selection on container settings
  • Added Wine Debug Channels on settings
  • Updated Box86/Box64 presets
  • Other bug fixes and improvements

2024-06-21 Recent Releases

ares v139 released!

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Multi System Emulator​


ares is a cross-platform, open source, multi-system emulator, focusing on accuracy and preservation.

Changelog:

Bandai - WonderSwan / WonderSwan Color

  • Improve EEPROM emulation accuracy

Nintendo - NES / Famicom

  • Fix DMA interrupt
  • Various PPU improvements: most (all?) current PPU accuracy test roms now pass!
  • Improve emulation of MMC3: fixes test roms and crashes in Mickey's Safari & Incredible Crash Dummies
  • Fix missing scanlines in Burai Fighter (USA) (last known rendering bug!)
  • Fix MC-ACC IRQ timing
  • Add support for mapper 150 (UNL-SACHEN-74LS374N)
  • Add support for mapper 229 (UNL-BMC-31-IN-1)
  • Add support for mapper 225/255 (UNL-BMC-128)
  • Add support for mapper 172 (TXC-22211B)
  • Add support for mapper 132/173 (TXC-22211A/C)
  • Add support un-headered roms with the .unh extension (note...

Flycast Dojo v6.30 released!

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Flycast Dojo is a fork of Flycast, a multi-platform emulator Sega Dreamcast, Naomi/2 and Atomiswave derived from Reicast, with an emphasis on netplay features and playback.

Flycast Dojo can be recovered from GitHub or as part of the Fightcade matchmaking service. Regardless of how you get it, you will always have the option of using it autonomously for P2P games using matching codes on a matchmaking Internet server, via a direct IP connection or a virtual LAN such as zeroTier or Radmin.

The main changes are:

– Stream Receive: Force virtual assignment when mode toggled. Should not be saved.
– GUI, Spectate Match Code Sessions and Relays, convert to Popup
– Relays: Allow mode selection after GUI cancel
– Rename SpectateMatchCode...

Raine v0.96.9 released!

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Raine is an Arcade/NeoGeoCD emulator and an excellent alternative to MAME.

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In summary:

– Yeah well I finally was convinced to release an update to have sfz3mix, and it was quite a lot of work for what was supposed to be just a hack... It's actually the biggest cps2 game so far, using a resolution higher than the original hardware and with such hugely rough regions that it had to use quite a few modifications in the emulation to work. You have the links in the forum to the site’s project, thanks to zero800 for that.
It also obliged me to fix some bugs in the cps2 emulation, so there should be some improvement especially related to line scroll in the background layer which sfz3 uses a lot.

– Except that ffman1985 did it again, he added a lot of console scripts, as a reminder the neoge oneo are for aes only, non arcade mode. His new scripts are for at least fatal fury special...

2024-06-14 Recent Releases

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* Qemu 7.2.12, 8.2.5, 9.0.1 [PC] - https://download.qemu.org/

* SDLMAME 0.266 for Ubuntu - https://sdlmame.wallyweek.org/download/

* Flycast Dojo 6.28 [Arcade] - https://github.com/blueminder/flycast-dojo/releases

* Gopher2600 0.32.0 [Atari 2600] - https://github.com/JetSetIlly/Gopher2600/releases/

* Hoxs64 1.1.2.6 [Commodore 64] - https://www.hoxs64.net/

* Pyboy 2.2.0 [Gameboy] - https://github.com/Baekalfen/PyBoy/releases

* Sameboy 0.16.6 [Gameboy] - https://sameboy.github.io/downloads/

* Gopher64 0.1.7 [N64] - https://github.com/gopher64/gopher64/releases

* Simple64 2024.06.1 [N64] - https://github.com/simple64/simple64/releases

* XEMU 0.7.123 [XBOX] - https://github.com/xemu-project/xemu/releases

Winlator 7.0 for an Android released!

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Winlator is an Android application that lets you to run Windows (x86_64) applications with Wine and Box86/Box64.

Changelog:

  • Updated Wine
  • Updated Box86/Box64
  • Updated Mesa Turnip, Zink and VirGL drivers
  • Improved XInput stability
  • Improved Input Controls
  • Improved Task Manager
  • Improved Container settings (Processor Affinity, Show FPS, GPU Name, Win Components and Environment Variables)
  • Added experimental WoW64 mode (Container Settings -> Advanced Tab)
  • Added VKD3D
  • Added Logs option
  • Fixed intro videos (Resident Evil 5, Lost Planet and others)
  • Performance improvements and other fixes

2024-06-07 Recent Releases

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* NegaMAME 0.266-1 - http://babelsoft.net/products/negamame.htm

* WinArcadia 32.52 / DroidArcadia 3.0 [s2650-based] - https://amigan.yatho.com/

* WolfMAME 0.266 - https://github.com/mahlemiut/wolfmame/releases

* WinUAE 5.3.0 [Commodore Amiga] - https://www.winuae.net/download/

* ZEsarUX 11.0 [Multi-system] - https://github.com/chernandezba/zesarux/releases

* JGenesis 0.7.2 [Multi-system] - https://github.com/jsgroth/jgenesis/releases

* Emulicious (2024-05-31) [Multi-system] - https://emulicious.net/downloads/

* Erockus 12.0 [Front-end] - http://erockus.elementfx.com/arcade.html

* Retroarch 1.19.1 [Front-end] - https://www.libretro.com/

2024-05-31 Recent Releases

SameBoy v0.16.5 released!

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An ultra-accurate emulator of Gameboy N'B/Color for Windows and MacOs also offers a debugger.

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changelog:

This version is backwards compatible with save states from SameBoy 0.14.3 and newer, as well as save states from any BESS compliant emulator. This version’s change set includes the changes from version 0.16.4, which was exclusive to the iOS App Store.

New/Improved Features​


  • The iOS frontend is now available on the App Store
    • The App Store version requires iOS 13 or higher, while the version targeting side-loading and jailbroken devices still supports iOS 11 and 12.
  • The following new features has been added to the iOS frontend:
    • Support for MFi, PlayStation, Switch and Xbox controllers. Support includes rumble functionality, motion controls, analog controls, and button remapping.
    • A launch screen was...

Sudachi v1.0.1 released! (Nintendo Switch Emulator)

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Sudachi is a Nintendo Switch emulator for Android, Linux, macOS and Windows written in C- and based on Yuzu.

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[quote
– Android Compilation:
Fixed errors when compiling on Android by wrapping parameters for RebootlessSystemUpdateVersion in curly braces (why...)

– SSL Stubs:
Added GetNextAlpnProtoand and SetNextAlpnProtostubs to fix some issues with games that try to communicate with servers

– System Settings:
Fixed crashing when entering the Support/Health - Safety page in System Settings

– Working:
Paper Mario: The Thousand Year Door[/quote]

PyBoy v2.1.0 released!

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Game Boy emulator written in Python

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Changelog:

– Fix Pokemon game wrapper for API v2.0
– Document log_level on PyBoy constructor
– Improved documentation on hooks
– Added Pokemon Pinball game wrapper
– Fix broken RTC
– Introduce experimental RTC locking API


Cosmic v0.0.19 released (PS2 emulator for Android)

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Exclusive Android Sony Playstation 2 emulator, from scratch, using Kotlin, C++ 20, OpenGLES, Vulkan, and Cubes

Project Progress:
  • Progression: 16%
  • Target for the first demo release: 2025
  • Top priority: Adding the IO coprocessor timers (IOP TIMERS)

2024-05-24 Recent Releases

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* XEMU 0.7.122 [XBOX] - https://github.com/xemu-project/xemu/releases

* Simple64 v2024.05.1 [N64] - https://github.com/simple64/simple64/releases

* HBMAME 0.245.19 [Arcade] - https://hbmame.1emulation.com/

* WinArcadia 32.51 / DroidArcadia 2.6 [s2650-based] - https://amigan.yatho.com/

2024-05-17 Recent Releases

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* Qemu 8.2.4 [PC] - https://download.qemu.org/

* Flycast 2.3.2 [Arcade] - https://github.com/flyinghead/flycast/releases

* DCExel (2024-05-12) [EXL100] - http://dcexel.free.fr/telechargement/index.html

* WinArcadia 32.5 / DroidArcadia 2.53 [s2650-based] - https://amigan.yatho.com/

* ExtraMame 24.5 [Front-end] - https://www.wintools.net/extramame/

* pfeMAME 2.30.5 [Front-end] - https://sourceforge.net/projects/pfemame/files

Lime3DS Emulator v2111 released!

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Lime is the Nintendo 3DS open source emulator based entirely on Citra, which it is continuing to develop.

It is written in portability and versions are actively maintained for Windows, Linux, Android and macOS.

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Changelog:

– Linux: Downgraded minimum glibc version from 2.38 to 2.36
This fixes a regression introduced in 2110 where some Linux distros, such as the Steam Deck’s SteamOS, were unable to launch Lime3DS via AppImage due to the glibc version being too recent
– Android: Updated internal resolution selection interface to more closely match the desktop equivalent
The setting is now configured using a dropdown menu instead of a slider
Alongside the multiplier, the result resolution is now also displayed
– Updated log filenames:
citra-log.txt – lime3ds-log.txt
citra.txt.old.txt – lime3ds-log.old.txt


Citra Enhanced v1.0 released!

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This is Citra with adjustments/additions that should be better than the original Citra.

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Changelog:

– Android: Implement touchscreen opacity controls
– Android: Allow to adjust touchscreen buttons invididually (gperrio)
– Android: Add rotate screen toggle
– Android: Implement haptic feedback to touchscreen controls (gperrio)
– PC and Android: Backport Skip Slow Draw and Skip Texture Copy from Citra MMJ
– Android: Backport Mali GPU fixed from Citra MMJ
– PC: Disable accurate mul by default
– PC and Android: Implement Raise CPU Ticks
– PC and Android: Implement Priority Boost hack
– Android: Implement a in-game Tweaks Dialog, that applies hacks temporalily during game (much UX were improvements made by ishan09811)
– Android: Implement Oboe audio backend
– PC and Android: Improve Anaglyph logic for LCD screens (cybereality)
– PC and Android: Implement Core Downcount Hack (based on CPU Usage Limit from Citra MMJ)
–...

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